Trilogies – Engine reuse without the Guilt?
Look. Not everything needs a sequel. Most things should not be designed with the intent of spreading out content. Yes, yes, episodic content is all the rage right now, but the development cycles aren’t there yet. Just look at Valve and their “HalfLife episodes 1-3 = HalfLife3” I bet you their next HalfLife sure as shit isn’t called HalfLife 4. Just because Lord of the Rings did it does NOT mean everyone should be able to sell the same thing 3 times. The reason LoTR did it is because it is a 12 hour movie. You offer me that much more substantial and new content in a trilogy and I’ll be pleased. The problem is: this isn’t happening. The 2nd and 3rd titles each have only a year of turn around, and are rushed to the holiday market. They lack the polish the original had, look and do no better than the original, and are only an extension. They aren’t a sequel, they are an expansion pack. See: amazing “Baldur’s Gate 2: Throne of Bhaal.”
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